correct term flashing issue
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@ -186,7 +186,7 @@ dbe = false;
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# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
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# Limit compton to repaint at most once every 1 / refresh_rate second to boost performance.
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# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
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# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
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# unless you wish to specify a lower refresh rate than the actual value.
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# unless you wish to specify a lower refresh rate than the actual value.
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sw-opti = true;
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#sw-opti = true;
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# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
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# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
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# Known to cause flickering when redirecting/unredirecting windows.
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# Known to cause flickering when redirecting/unredirecting windows.
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@ -201,7 +201,7 @@ detect-transient = true;
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# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
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# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
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# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
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# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
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detect-client-leader = true;
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detect-client-leader = true;
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xrender-sync-fence = true;
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#################################
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#################################
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#
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#
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# Window type settings
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# Window type settings
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